Don’t Break the Bicycle
Physics-based action game made in 72 hours; won #1 in UCLA game jam out of 17 entries
Play the game through the link below!
I led the development of this game for UCLA ACM Studio’s inaugural game jam, which has the theme “Break the Cycle”. Out of 17 entries, the game got #1 in all but two categories.

My Role
- Implemented game features including
- Horizontal bike spin
- Vertical bike spin
- Scoring system
- Camera movement
- Designed UI/UX
- Designed and implemented 6 levels