Don’t Break the Bicycle

Physics-based action game made in 72 hours; won #1 in UCLA game jam out of 17 entries

Play the game through the link below!

I led the development of this game for UCLA ACM Studio’s inaugural game jam, which has the theme “Break the Cycle”. Out of 17 entries, the game got #1 in all but two categories.

My Role

  • Implemented game features including
    • Horizontal bike spin
    • Vertical bike spin
    • Scoring system
    • Camera movement
  • Designed UI/UX
  • Designed and implemented 6 levels